diff --git a/MareSynchronosServer/MareSynchronosServices/Discord/MareWizardModule.Relink.cs b/MareSynchronosServer/MareSynchronosServices/Discord/MareWizardModule.Relink.cs index 3065639..8d379cb 100644 --- a/MareSynchronosServer/MareSynchronosServices/Discord/MareWizardModule.Relink.cs +++ b/MareSynchronosServer/MareSynchronosServices/Discord/MareWizardModule.Relink.cs @@ -209,7 +209,7 @@ public partial class MareWizardModule if (services.DiscordRelinkLodestoneMapping.ContainsKey(userid)) { var randomServer = services.LodestoneServers[random.Next(services.LodestoneServers.Length)]; - var url = $"https://{randomServer}.finalfantasyxiv.com/lodestone/character/{services.DiscordLodestoneMapping[userid]}"; + var url = $"https://{randomServer}.finalfantasyxiv.com/lodestone/character/{services.DiscordRelinkLodestoneMapping[userid]}"; _logger.LogInformation("Verifying {userid} with URL {url}", userid, url); using var response = await req.GetAsync(url).ConfigureAwait(false); if (response.IsSuccessStatusCode || response.StatusCode == System.Net.HttpStatusCode.Forbidden) @@ -218,14 +218,14 @@ public partial class MareWizardModule if (content.Contains(authString)) { services.DiscordVerifiedUsers[userid] = true; - _logger.LogInformation("Verified {userid} from lodestone {lodestone}", userid, services.DiscordLodestoneMapping[userid]); + _logger.LogInformation("Relink: Verified {userid} from lodestone {lodestone}", userid, services.DiscordRelinkLodestoneMapping[userid]); services.DiscordRelinkLodestoneMapping.TryRemove(userid, out _); } else { services.DiscordVerifiedUsers[userid] = false; - _logger.LogInformation("Could not verify {userid} from lodestone {lodestone}, did not find authString: {authString}, status code was: {code}", - userid, services.DiscordLodestoneMapping[userid], authString, response.StatusCode); + _logger.LogInformation("Relink: Could not verify {userid} from lodestone {lodestone}, did not find authString: {authString}, status code was: {code}", + userid, services.DiscordRelinkLodestoneMapping[userid], authString, response.StatusCode); } } else