reduce secondary uids to 20
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@@ -26,10 +26,10 @@ public partial class MareWizardModule
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+ "Secondary UIDs act as completely separate Mare accounts with their own pair list, joined syncshells, UID and so on." + Environment.NewLine
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+ "Secondary UIDs act as completely separate Mare accounts with their own pair list, joined syncshells, UID and so on." + Environment.NewLine
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+ "Use this to create UIDs if you want to use Mare on two separate game instances at once or keep your alts private." + Environment.NewLine + Environment.NewLine
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+ "Use this to create UIDs if you want to use Mare on two separate game instances at once or keep your alts private." + Environment.NewLine + Environment.NewLine
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+ "__Note:__ Creating a Secondary UID is _not_ necessary to use Mare for alts." + Environment.NewLine + Environment.NewLine
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+ "__Note:__ Creating a Secondary UID is _not_ necessary to use Mare for alts." + Environment.NewLine + Environment.NewLine
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+ $"You currently have {secondaryUids} Secondary UIDs out of a maximum of 25.");
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+ $"You currently have {secondaryUids} Secondary UIDs out of a maximum of 20.");
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ComponentBuilder cb = new();
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ComponentBuilder cb = new();
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AddHome(cb);
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AddHome(cb);
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cb.WithButton("Create Secondary UID", "wizard-secondary-create:" + primaryUID, ButtonStyle.Primary, emote: new Emoji("2️⃣"), disabled: secondaryUids >= 25);
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cb.WithButton("Create Secondary UID", "wizard-secondary-create:" + primaryUID, ButtonStyle.Primary, emote: new Emoji("2️⃣"), disabled: secondaryUids >= 20);
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await ModifyInteraction(eb, cb).ConfigureAwait(false);
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await ModifyInteraction(eb, cb).ConfigureAwait(false);
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}
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}
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