Files
client/MareSynchronos/Interop/Ipc/IpcProvider.cs
2024-02-29 01:17:26 +01:00

81 lines
2.8 KiB
C#

using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using MareSynchronos.PlayerData.Export;
using MareSynchronos.Services;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.Interop.Ipc;
public class IpcProvider : IHostedService
{
private readonly ILogger<IpcProvider> _logger;
private readonly DalamudPluginInterface _pi;
private readonly MareCharaFileManager _mareCharaFileManager;
private readonly DalamudUtilService _dalamudUtil;
private ICallGateProvider<string, GameObject, bool>? _loadFileProvider;
private ICallGateProvider<string, GameObject, Task<bool>>? _loadFileAsyncProvider;
public IpcProvider(ILogger<IpcProvider> logger, DalamudPluginInterface pi,
MareCharaFileManager mareCharaFileManager, DalamudUtilService dalamudUtil)
{
_logger = logger;
_pi = pi;
_mareCharaFileManager = mareCharaFileManager;
_dalamudUtil = dalamudUtil;
}
public Task StartAsync(CancellationToken cancellationToken)
{
_logger.LogInformation("Starting IpcProviderService");
_loadFileProvider = _pi.GetIpcProvider<string, GameObject, bool>("MareSynchronos.LoadMcdf");
_loadFileProvider.RegisterFunc(LoadMcdf);
_loadFileAsyncProvider = _pi.GetIpcProvider<string, GameObject, Task<bool>>("MareSynchronos.LoadMcdfAsync");
_loadFileAsyncProvider.RegisterFunc(LoadMcdfAsync);
_logger.LogInformation("Started IpcProviderService");
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken)
{
_logger.LogDebug("Stopping IpcProvider Service");
_loadFileProvider?.UnregisterFunc();
_loadFileAsyncProvider?.UnregisterFunc();
return Task.CompletedTask;
}
private async Task<bool> LoadMcdfAsync(string path, GameObject target)
{
if (_mareCharaFileManager.CurrentlyWorking || !_dalamudUtil.IsInGpose)
return false;
await ApplyFileAsync(path, target).ConfigureAwait(false);
return true;
}
private bool LoadMcdf(string path, GameObject target)
{
if (_mareCharaFileManager.CurrentlyWorking || !_dalamudUtil.IsInGpose)
return false;
_ = Task.Run(async () => await ApplyFileAsync(path, target).ConfigureAwait(false)).ConfigureAwait(false);
return true;
}
private async Task ApplyFileAsync(string path, GameObject target)
{
try
{
var expectedLength = _mareCharaFileManager.LoadMareCharaFile(path);
await _mareCharaFileManager.ApplyMareCharaFile(target, expectedLength).ConfigureAwait(false);
}
finally
{
_mareCharaFileManager.ClearMareCharaFile();
}
}
}