From f6df37133923102bbcad6863d68db387fd9d972d Mon Sep 17 00:00:00 2001 From: Stanley Dimant Date: Tue, 29 Oct 2024 22:29:28 +0100 Subject: [PATCH] simplify get ids --- MareSynchronos/Interop/BlockedCharacterHandler.cs | 15 +++++---------- 1 file changed, 5 insertions(+), 10 deletions(-) diff --git a/MareSynchronos/Interop/BlockedCharacterHandler.cs b/MareSynchronos/Interop/BlockedCharacterHandler.cs index 17a45fd..16a9fff 100644 --- a/MareSynchronos/Interop/BlockedCharacterHandler.cs +++ b/MareSynchronos/Interop/BlockedCharacterHandler.cs @@ -29,21 +29,16 @@ public unsafe class BlockedCharacterHandler _logger = logger; } - private static ulong GetAccIdFromPlayerPointer(nint ptr) + private static (ulong AccId, ulong ContentId) GetIdsFromPlayerPointer(nint ptr) { - if (ptr == nint.Zero) return 0; - return ((BattleChara*)ptr)->Character.AccountId; - } - - private static ulong GetContentIdFromPlayerPointer(nint ptr) - { - if (ptr == nint.Zero) return 0; - return ((BattleChara*)ptr)->Character.ContentId; + if (ptr == nint.Zero) return (0, 0); + var castChar = ((BattleChara*)ptr); + return (castChar->Character.AccountId, castChar->Character.ContentId); } public bool IsCharacterBlocked(nint ptr) { - (ulong AccId, ulong ContentId) combined = (GetAccIdFromPlayerPointer(ptr), GetContentIdFromPlayerPointer(ptr)); + var combined = GetIdsFromPlayerPointer(ptr); if (_blockedCharacterCache.TryGetValue(combined, out var isBlocked)) return isBlocked;