fix spoopy skellingtons
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@@ -142,7 +142,7 @@ public class PlayerDataFactory
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Dictionary<string, List<ushort>>? boneIndices =
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objectKind != ObjectKind.Player
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? null
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: await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetSkeletonBoneIndices(playerRelatedObject.Address)).ConfigureAwait(false);
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: await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetSkeletonBoneIndices(playerRelatedObject)).ConfigureAwait(false);
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DateTime start = DateTime.UtcNow;
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