remove legacy penumbra and glamourer api
This commit is contained in:
@@ -1,7 +1,6 @@
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using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Interface.Internal.Notifications;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using Glamourer.Api.Helpers;
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using Glamourer.Api.IpcSubscribers;
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using MareSynchronos.PlayerData.Handlers;
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@@ -28,16 +27,7 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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private readonly UnlockStateName _glamourerUnlockByName;
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private readonly EventSubscriber<nint>? _glamourerStateChanged;
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private readonly Glamourer.Api.IpcSubscribers.Legacy.ApiVersions _glamourerApiVersionLegacy;
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private readonly ICallGateSubscriber<string, GameObject?, uint, object>? _glamourerApplyAllLegacy;
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private readonly ICallGateSubscriber<GameObject?, string>? _glamourerGetAllCustomizationLegacy;
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private readonly ICallGateSubscriber<Character?, uint, object?> _glamourerRevertLegacy;
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private readonly Glamourer.Api.IpcSubscribers.Legacy.RevertLock _glamourerRevertByNameLegacy;
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private readonly Glamourer.Api.IpcSubscribers.Legacy.UnlockName _glamourerUnlockLegacy;
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private readonly EventSubscriber<int, nint, Lazy<string>>? _glamourerStateChangedLegacy;
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private bool _shownGlamourerUnavailable = false;
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private bool _useLegacyGlamourer = false;
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private readonly uint LockCode = 0x6D617265;
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public IpcCallerGlamourer(ILogger<IpcCallerGlamourer> logger, DalamudPluginInterface pi, DalamudUtilService dalamudUtil, MareMediator mareMediator,
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@@ -51,13 +41,6 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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_glamourerUnlock = new UnlockState(pi);
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_glamourerUnlockByName = new UnlockStateName(pi);
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_glamourerApiVersionLegacy = new(pi);
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_glamourerApplyAllLegacy = pi.GetIpcSubscriber<string, GameObject?, uint, object>("Glamourer.ApplyAllToCharacterLock");
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_glamourerGetAllCustomizationLegacy = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter");
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_glamourerRevertLegacy = pi.GetIpcSubscriber<Character?, uint, object?>("Glamourer.RevertCharacterLock");
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_glamourerRevertByNameLegacy = new(pi);
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_glamourerUnlockLegacy = new(pi);
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_logger = logger;
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_pi = pi;
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_dalamudUtil = dalamudUtil;
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@@ -65,16 +48,8 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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_redrawManager = redrawManager;
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CheckAPI();
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if (_useLegacyGlamourer)
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{
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_glamourerStateChangedLegacy = Glamourer.Api.IpcSubscribers.Legacy.StateChanged.Subscriber(pi, (t, a, c) => GlamourerChanged(a));
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_glamourerStateChangedLegacy.Enable();
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}
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else
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{
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_glamourerStateChanged = StateChanged.Subscriber(pi, GlamourerChanged);
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_glamourerStateChanged.Enable();
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}
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_glamourerStateChanged = StateChanged.Subscriber(pi, GlamourerChanged);
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_glamourerStateChanged.Enable();
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}
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public bool APIAvailable { get; private set; }
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@@ -86,7 +61,7 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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{
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bool versionValid = (_pi.InstalledPlugins
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.FirstOrDefault(p => string.Equals(p.InternalName, "Glamourer", StringComparison.OrdinalIgnoreCase))
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?.Version ?? new Version(0, 0, 0, 0)) >= new Version(1, 0, 6, 1);
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?.Version ?? new Version(0, 0, 0, 0)) >= new Version(1, 2, 3, 0);
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try
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{
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var version = _glamourerApiVersions.Invoke();
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@@ -97,12 +72,7 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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}
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catch
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{
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var version = _glamourerApiVersionLegacy.Invoke();
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if (version is { Major: 0, Minor: >= 1 } && versionValid)
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{
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apiAvailable = true;
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_useLegacyGlamourer = true;
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}
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// ignore
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}
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_shownGlamourerUnavailable = _shownGlamourerUnavailable && !apiAvailable;
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@@ -126,7 +96,6 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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public void Dispose()
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{
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_glamourerStateChanged?.Dispose();
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_glamourerStateChangedLegacy?.Dispose();
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}
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public async Task ApplyAllAsync(ILogger logger, GameObjectHandler handler, string? customization, Guid applicationId, CancellationToken token, bool fireAndForget = false)
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@@ -143,14 +112,7 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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try
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId);
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if (_useLegacyGlamourer)
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{
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_glamourerApplyAllLegacy.InvokeAction(customization, chara, LockCode);
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}
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else
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{
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_glamourerApplyAll!.Invoke(customization, chara.ObjectIndex, LockCode);
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}
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_glamourerApplyAll!.Invoke(customization, chara.ObjectIndex, LockCode);
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}
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catch (Exception ex)
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{
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@@ -174,10 +136,7 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is Character c)
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{
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if (_useLegacyGlamourer)
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return _glamourerGetAllCustomizationLegacy.InvokeFunc(c) ?? string.Empty;
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else
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return _glamourerGetAllCustomization!.Invoke(c.ObjectIndex).Item2 ?? string.Empty;
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return _glamourerGetAllCustomization!.Invoke(c.ObjectIndex).Item2 ?? string.Empty;
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}
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return string.Empty;
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}).ConfigureAwait(false);
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@@ -198,22 +157,11 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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{
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try
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{
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if (_useLegacyGlamourer)
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlockLegacy.Invoke(name, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
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_glamourerRevertLegacy.InvokeAction(chara, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
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}
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else
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlock.Invoke(chara.ObjectIndex, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
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_glamourerRevert.Invoke(chara.ObjectIndex, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
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}
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlock.Invoke(chara.ObjectIndex, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
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_glamourerRevert.Invoke(chara.ObjectIndex, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
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_mareMediator.Publish(new PenumbraRedrawCharacterMessage(chara));
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}
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@@ -246,20 +194,10 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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try
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{
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if (_useLegacyGlamourer)
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
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_glamourerRevertByNameLegacy.Invoke(name, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlockLegacy.Invoke(name, LockCode);
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}
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else
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
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_glamourerRevertByName.Invoke(name, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlockByName.Invoke(name, LockCode);
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}
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
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_glamourerRevertByName.Invoke(name, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlockByName.Invoke(name, LockCode);
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}
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catch (Exception ex)
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{
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@@ -271,5 +209,4 @@ public sealed class IpcCallerGlamourer : IIpcCaller
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{
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_mareMediator.Publish(new GlamourerChangedMessage(address));
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}
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}
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@@ -18,7 +18,6 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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private readonly MareMediator _mareMediator;
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private readonly RedrawManager _redrawManager;
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private bool _shownPenumbraUnavailable = false;
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private bool _useLegacyPenumbraApi = false;
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private string? _penumbraModDirectory;
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public string? ModDirectory
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{
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@@ -53,15 +52,6 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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private readonly GetModDirectory _penumbraResolveModDir;
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private readonly ResolvePlayerPathsAsync _penumbraResolvePaths;
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private readonly GetGameObjectResourcePaths _penumbraResourcePaths;
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private readonly ApiVersion _penumbraApiVersion;
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private readonly Penumbra.Api.IpcSubscribers.Legacy.AddTemporaryMod _penumbraAddTemporaryModLegacy;
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private readonly Penumbra.Api.IpcSubscribers.Legacy.RemoveTemporaryMod _penumbraRemoveTemporaryModLegacy;
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private readonly Penumbra.Api.IpcSubscribers.Legacy.CreateNamedTemporaryCollection _penumbraCreateNamedTemporaryCollectionLegacy;
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private readonly Penumbra.Api.IpcSubscribers.Legacy.AssignTemporaryCollection _penumbraAssignTemporaryCollectionLegacy;
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private readonly Penumbra.Api.IpcSubscribers.Legacy.RemoveTemporaryCollectionByName _penumbraRemoveTemporaryCollectionLegacy;
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private readonly Penumbra.Api.IpcSubscribers.Legacy.RedrawObjectByIndex _penumbraRedrawLegacy;
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private readonly Penumbra.Api.IpcSubscribers.Legacy.GetGameObjectResourcePaths _penumbraResourcePathsLegacy;
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public IpcCallerPenumbra(ILogger<IpcCallerPenumbra> logger, DalamudPluginInterface pi, DalamudUtilService dalamudUtil,
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MareMediator mareMediator, RedrawManager redrawManager) : base(logger, mareMediator)
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@@ -90,15 +80,6 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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});
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_penumbraConvertTextureFile = new ConvertTextureFile(pi);
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_penumbraResourcePaths = new GetGameObjectResourcePaths(pi);
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_penumbraApiVersion = new(pi);
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_penumbraAddTemporaryModLegacy = new(pi);
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_penumbraAssignTemporaryCollectionLegacy = new(pi);
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_penumbraCreateNamedTemporaryCollectionLegacy = new(pi);
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_penumbraRemoveTemporaryCollectionLegacy = new(pi);
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_penumbraRedrawLegacy = new(pi);
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_penumbraRemoveTemporaryModLegacy = new(pi);
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_penumbraResourcePathsLegacy = new(pi);
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_penumbraGameObjectResourcePathResolved = GameObjectResourcePathResolved.Subscriber(pi, ResourceLoaded);
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@@ -107,10 +88,7 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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Mediator.Subscribe<PenumbraRedrawCharacterMessage>(this, (msg) =>
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{
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if (_useLegacyPenumbraApi)
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_penumbraRedrawLegacy.Invoke(msg.Character.ObjectIndex, RedrawType.AfterGPose);
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else
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_penumbraRedraw.Invoke(msg.Character.ObjectIndex, RedrawType.AfterGPose);
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_penumbraRedraw.Invoke(msg.Character.ObjectIndex, RedrawType.AfterGPose);
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});
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}
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@@ -124,16 +102,7 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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var penumbraVersion = (_pi.InstalledPlugins
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.FirstOrDefault(p => string.Equals(p.InternalName, "Penumbra", StringComparison.OrdinalIgnoreCase))
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?.Version ?? new Version(0, 0, 0, 0));
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penumbraAvailable = penumbraVersion >= new Version(1, 0, 1, 0);
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try
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{
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_ = _penumbraApiVersion.Invoke();
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_useLegacyPenumbraApi = false;
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}
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catch
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{
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_useLegacyPenumbraApi = true;
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}
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penumbraAvailable = penumbraVersion >= new Version(1, 1, 0, 0);
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penumbraAvailable &= _penumbraEnabled.Invoke();
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_shownPenumbraUnavailable = _shownPenumbraUnavailable && !penumbraAvailable;
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APIAvailable = penumbraAvailable;
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@@ -185,9 +154,7 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var retAssign = _useLegacyPenumbraApi
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? _penumbraAssignTemporaryCollectionLegacy.Invoke(collName.ToString(), idx, true)
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: _penumbraAssignTemporaryCollection.Invoke(collName, idx, forceAssignment: true);
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var retAssign = _penumbraAssignTemporaryCollection.Invoke(collName, idx, forceAssignment: true);
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logger.LogTrace("Assigning Temp Collection {collName} to index {idx}, Success: {ret}", collName, idx, retAssign);
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return collName;
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}).ConfigureAwait(false);
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@@ -229,10 +196,7 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObject = await _dalamudUtil.CreateGameObjectAsync(await _dalamudUtil.GetPlayerPointerAsync().ConfigureAwait(false)).ConfigureAwait(false);
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if (_useLegacyPenumbraApi)
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_penumbraRedrawLegacy.Invoke(gameObject!.ObjectIndex, RedrawType.Redraw);
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else
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_penumbraRedraw.Invoke(gameObject!.ObjectIndex, setting: RedrawType.Redraw);
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_penumbraRedraw.Invoke(gameObject!.ObjectIndex, setting: RedrawType.Redraw);
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}).ConfigureAwait(false);
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}
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@@ -242,20 +206,10 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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return await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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if (!_useLegacyPenumbraApi)
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{
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var collName = "Mare_" + uid;
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var collId = _penumbraCreateNamedTemporaryCollection.Invoke(collName);
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logger.LogTrace("Creating Temp Collection {collName}, GUID: {collId}", collName, collId);
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return collId;
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}
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else
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{
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var collid = Guid.NewGuid();
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_penumbraCreateNamedTemporaryCollectionLegacy.Invoke(collid.ToString());
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logger.LogTrace("Creating Temp Collection {collName}", collid);
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return collid;
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}
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var collName = "Mare_" + uid;
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var collId = _penumbraCreateNamedTemporaryCollection.Invoke(collName);
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logger.LogTrace("Creating Temp Collection {collName}, GUID: {collId}", collName, collId);
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return collId;
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}).ConfigureAwait(false);
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}
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@@ -269,16 +223,7 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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logger.LogTrace("Calling On IPC: Penumbra.GetGameObjectResourcePaths");
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var idx = handler.GetGameObject()?.ObjectIndex;
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if (idx == null) return null;
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if (_useLegacyPenumbraApi)
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{
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IReadOnlyDictionary<string, string[]>?[] ret = _penumbraResourcePathsLegacy.Invoke(idx.Value);
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if (!ret.Any()) return null;
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return ret[0]!.ToDictionary(r => r.Key, r => new HashSet<string>(r.Value));
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}
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else
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{
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return _penumbraResourcePaths.Invoke(idx.Value)[0];
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}
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return _penumbraResourcePaths.Invoke(idx.Value)[0];
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}).ConfigureAwait(false);
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}
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@@ -297,10 +242,7 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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await _redrawManager.PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
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{
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logger.LogDebug("[{appid}] Calling on IPC: PenumbraRedraw", applicationId);
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if (_useLegacyPenumbraApi)
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_penumbraRedrawLegacy.Invoke(chara.ObjectIndex, RedrawType.Redraw);
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else
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_penumbraRedraw!.Invoke(chara.ObjectIndex, setting: RedrawType.Redraw);
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_penumbraRedraw!.Invoke(chara.ObjectIndex, setting: RedrawType.Redraw);
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}).ConfigureAwait(false);
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}
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@@ -316,9 +258,7 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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logger.LogTrace("[{applicationId}] Removing temp collection for {collId}", applicationId, collId);
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var ret2 = _useLegacyPenumbraApi
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? _penumbraRemoveTemporaryCollectionLegacy.Invoke(collId.ToString())
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: _penumbraRemoveTemporaryCollection.Invoke(collId);
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var ret2 = _penumbraRemoveTemporaryCollection.Invoke(collId);
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logger.LogTrace("[{applicationId}] RemoveTemporaryCollection: {ret2}", applicationId, ret2);
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}).ConfigureAwait(false);
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}
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@@ -335,9 +275,7 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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logger.LogTrace("[{applicationId}] Manip: {data}", applicationId, manipulationData);
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var retAdd = _useLegacyPenumbraApi
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? _penumbraAddTemporaryModLegacy.Invoke("MareChara_Meta", collId.ToString(), [], manipulationData, 0)
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: _penumbraAddTemporaryMod.Invoke("MareChara_Meta", collId, [], manipulationData, 0);
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var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Meta", collId, [], manipulationData, 0);
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logger.LogTrace("[{applicationId}] Setting temp meta mod for {collId}, Success: {ret}", applicationId, collId, retAdd);
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}).ConfigureAwait(false);
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}
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@@ -352,13 +290,9 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
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{
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logger.LogTrace("[{applicationId}] Change: {from} => {to}", applicationId, mod.Key, mod.Value);
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}
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var retRemove = _useLegacyPenumbraApi
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? _penumbraRemoveTemporaryModLegacy.Invoke("MareChara_Files", collId.ToString(), 0)
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: _penumbraRemoveTemporaryMod.Invoke("MareChara_Files", collId, 0);
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var retRemove = _penumbraRemoveTemporaryMod.Invoke("MareChara_Files", collId, 0);
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logger.LogTrace("[{applicationId}] Removing temp files mod for {collId}, Success: {ret}", applicationId, collId, retRemove);
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var retAdd = _useLegacyPenumbraApi
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? _penumbraAddTemporaryModLegacy.Invoke("MareChara_Files", collId.ToString(), modPaths, string.Empty, 0)
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: _penumbraAddTemporaryMod.Invoke("MareChara_Files", collId, modPaths, string.Empty, 0);
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var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Files", collId, modPaths, string.Empty, 0);
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logger.LogTrace("[{applicationId}] Setting temp files mod for {collId}, Success: {ret}", applicationId, collId, retAdd);
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||||
}).ConfigureAwait(false);
|
||||
}
|
||||
@@ -395,10 +329,6 @@ public sealed class IpcCallerPenumbra : DisposableMediatorSubscriberBase, IIpcCa
|
||||
APIAvailable = true;
|
||||
ModDirectory = _penumbraResolveModDir.Invoke();
|
||||
_mareMediator.Publish(new PenumbraInitializedMessage());
|
||||
if (_useLegacyPenumbraApi)
|
||||
_penumbraRedrawLegacy.Invoke(0, RedrawType.Redraw);
|
||||
else
|
||||
_penumbraRedraw!.Invoke(0, setting: RedrawType.Redraw);
|
||||
|
||||
_penumbraRedraw!.Invoke(0, setting: RedrawType.Redraw);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user