add speedtest stuff
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@@ -451,6 +451,10 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
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{
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_zoningCts?.CancelAfter(2500);
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}
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catch (ObjectDisposedException)
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{
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// ignore
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}
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catch (Exception ex)
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{
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Logger.LogWarning(ex, "Zoning CTS cancel issue");
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