Fixes names not updating on Pet Nicknames restart (#79)
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@@ -68,6 +68,7 @@ public sealed class IpcCallerPetNames : IIpcCaller
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private void OnPetNicknamesReady()
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{
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CheckAPI();
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_mareMediator.Publish(new PetNamesReadyMessage());
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}
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private void OnPetNicknamesDispose()
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@@ -564,6 +564,13 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
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await _ipcManager.Honorific.SetTitleAsync(PlayerCharacter, _cachedData.HonorificData).ConfigureAwait(false);
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});
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Mediator.Subscribe<PetNamesReadyMessage>(this, async (_) =>
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{
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if (string.IsNullOrEmpty(_cachedData?.PetNamesData)) return;
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Logger.LogTrace("Reapplying Pet Names data for {this}", this);
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await _ipcManager.PetNames.SetPlayerData(PlayerCharacter, _cachedData.PetNamesData).ConfigureAwait(false);
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});
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_ipcManager.Penumbra.AssignTemporaryCollectionAsync(Logger, _penumbraCollection, _charaHandler.GetGameObject()!.ObjectIndex).GetAwaiter().GetResult();
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}
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@@ -41,6 +41,7 @@ public record PenumbraResourceLoadMessage(IntPtr GameObject, string GamePath, st
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public record CustomizePlusMessage(nint? Address) : MessageBase;
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public record HonorificMessage(string NewHonorificTitle) : MessageBase;
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public record MoodlesMessage(IntPtr Address) : MessageBase;
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public record PetNamesReadyMessage : MessageBase;
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public record PetNamesMessage(string PetNicknamesData) : MessageBase;
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public record HonorificReadyMessage : MessageBase;
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public record PlayerChangedMessage(CharacterData Data) : MessageBase;
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