fix removal of stale paths
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@@ -85,8 +85,10 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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foreach (var replacement in fileReplacement.Where(p => !p.HasFileReplacement).SelectMany(p => p.GamePaths).ToList())
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{
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value.RemoveWhere(p => string.Equals(p, replacement, StringComparison.OrdinalIgnoreCase));
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PlayerConfig.RemovePath(replacement);
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}
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_configurationService.Save();
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}
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}
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