rename close to direct pairs
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@@ -11,7 +11,7 @@ internal sealed partial class CharaDataHubUi
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private static string GetAccessTypeString(AccessTypeDto dto) => dto switch
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private static string GetAccessTypeString(AccessTypeDto dto) => dto switch
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{
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{
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AccessTypeDto.AllPairs => "All Pairs",
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AccessTypeDto.AllPairs => "All Pairs",
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AccessTypeDto.ClosePairs => "Close Pairs",
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AccessTypeDto.ClosePairs => "Direct Pairs",
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AccessTypeDto.Individuals => "Specified",
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AccessTypeDto.Individuals => "Specified",
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AccessTypeDto.Public => "Everyone"
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AccessTypeDto.Public => "Everyone"
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};
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};
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@@ -124,11 +124,11 @@ internal sealed partial class CharaDataHubUi
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}
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}
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_uiSharedService.DrawHelpText("You can control who has access to your character data based on the access restrictions." + UiSharedService.TooltipSeparator
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_uiSharedService.DrawHelpText("You can control who has access to your character data based on the access restrictions." + UiSharedService.TooltipSeparator
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+ "Specified: Only people and syncshells you directly specify in 'Specific Individuals / Syncshells' can access this character data" + Environment.NewLine
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+ "Specified: Only people and syncshells you directly specify in 'Specific Individuals / Syncshells' can access this character data" + Environment.NewLine
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+ "Close Pairs: Only people you have directly paired can access this character data" + Environment.NewLine
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+ "Direct Pairs: Only people you have directly paired can access this character data" + Environment.NewLine
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+ "All Pairs: All people you have paired can access this character data" + Environment.NewLine
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+ "All Pairs: All people you have paired can access this character data" + Environment.NewLine
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+ "Everyone: Everyone can access this character data" + UiSharedService.TooltipSeparator
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+ "Everyone: Everyone can access this character data" + UiSharedService.TooltipSeparator
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+ "Note: To access your character data the person in question requires to have the code. Exceptions for 'Shared' data, see 'Sharing' below." + Environment.NewLine
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+ "Note: To access your character data the person in question requires to have the code. Exceptions for 'Shared' data, see 'Sharing' below." + Environment.NewLine
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+ "Note: For 'Close' and 'All Pairs' the pause state plays a role. Paused people will not be able to access your character data." + Environment.NewLine
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+ "Note: For 'Direct' and 'All Pairs' the pause state plays a role. Paused people will not be able to access your character data." + Environment.NewLine
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+ "Note: Directly specified Individuals or Syncshells in the 'Specific Individuals / Syncshells' list will be able to access your character data regardless of pause or pair state.");
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+ "Note: Directly specified Individuals or Syncshells in the 'Specific Individuals / Syncshells' list will be able to access your character data regardless of pause or pair state.");
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DrawSpecific(updateDto);
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DrawSpecific(updateDto);
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