fuck vfx
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@@ -13,14 +13,15 @@ public class CharacterData
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public string HeelsData { get; set; } = string.Empty;
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public string HonorificData { get; set; } = string.Empty;
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public bool IsReady => FileReplacements.SelectMany(k => k.Value).All(f => f.Computed);
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public string ManipulationString { get; set; } = string.Empty;
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public string PalettePlusPalette { get; set; } = string.Empty;
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public API.Data.CharacterData ToAPI()
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{
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var fileReplacements = FileReplacements.ToDictionary(k => k.Key, k => k.Value.Where(f => f.HasFileReplacement && !f.IsFileSwap).GroupBy(f => f.Hash, StringComparer.OrdinalIgnoreCase).Select(g =>
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Dictionary<ObjectKind, List<FileReplacementData>> fileReplacements =
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FileReplacements.ToDictionary(k => k.Key, k => k.Value.Where(f => f.HasFileReplacement && !f.IsFileSwap)
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.GroupBy(f => f.Hash, StringComparer.OrdinalIgnoreCase)
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.Select(g =>
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{
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return new FileReplacementData()
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{
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@@ -1,27 +1,21 @@
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using System.Text.RegularExpressions;
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using MareSynchronos.FileCache;
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using MareSynchronos.API.Data;
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namespace MareSynchronos.PlayerData.Data;
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public partial class FileReplacement
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{
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private readonly Lazy<string> _hashLazy;
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public FileReplacement(string[] gamePaths, string filePath, FileCacheManager fileDbManager)
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public FileReplacement(string[] gamePaths, string filePath)
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{
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GamePaths = gamePaths.Select(g => g.Replace('\\', '/').ToLowerInvariant()).ToHashSet(StringComparer.Ordinal);
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ResolvedPath = filePath.Replace('\\', '/');
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_hashLazy = new(() => !IsFileSwap ? fileDbManager.GetFileCacheByPath(ResolvedPath)?.Hash ?? string.Empty : string.Empty);
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}
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public bool Computed => IsFileSwap || !HasFileReplacement || !string.IsNullOrEmpty(Hash);
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public HashSet<string> GamePaths { get; init; }
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public bool HasFileReplacement => GamePaths.Count >= 1 && GamePaths.Any(p => !string.Equals(p, ResolvedPath, StringComparison.Ordinal));
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public string Hash => _hashLazy.Value;
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public string Hash { get; set; } = string.Empty;
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public bool IsFileSwap => !LocalPathRegex().IsMatch(ResolvedPath) && GamePaths.All(p => !LocalPathRegex().IsMatch(p));
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public string ResolvedPath { get; init; }
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