rebranding changes
I hope I got everything but its a lot tbh
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@@ -141,7 +141,7 @@ public sealed class CharaDataFileHandler : IDisposable
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using var reader = new BinaryReader(lz4Stream);
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var loadedCharaFile = MareCharaFileHeader.FromBinaryReader(filePath, reader);
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_logger.LogInformation("Read Mare Chara File");
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_logger.LogInformation("Read Namazu Chara File");
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_logger.LogInformation("Version: {ver}", (loadedCharaFile?.Version ?? -1));
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long expectedLength = 0;
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if (loadedCharaFile != null)
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@@ -193,7 +193,7 @@ public sealed class CharaDataFileHandler : IDisposable
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Dictionary<string, string> gamePathToFilePath = new(StringComparer.Ordinal);
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foreach (var fileData in charaFileHeader.CharaFileData.Files)
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{
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var fileName = Path.Combine(_fileCacheManager.CacheFolder, "mare_" + _globalFileCounter++ + ".tmp");
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var fileName = Path.Combine(_fileCacheManager.CacheFolder, "namazu_" + _globalFileCounter++ + ".tmp");
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extractedFiles.Add(fileName);
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var length = fileData.Length;
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var bufferSize = length;
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@@ -291,7 +291,7 @@ public sealed class CharaDataFileHandler : IDisposable
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Failure Saving Mare Chara File, deleting output");
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_logger.LogError(ex, "Failure Saving Namazu Chara File, deleting output");
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File.Delete(tempFilePath);
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}
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}
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