something something performance
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@@ -44,8 +44,9 @@ public class Pair
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public bool IsVisible => CachedPlayer?.IsVisible ?? false;
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public CharacterData? LastReceivedCharacterData { get; set; }
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public string? PlayerName => CachedPlayer?.PlayerName ?? string.Empty;
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public long LastAppliedDataSize => CachedPlayer?.LastAppliedDataSize ?? -1;
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public long LastAppliedDataBytes => CachedPlayer?.LastAppliedDataBytes ?? -1;
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public long LastAppliedDataTris => CachedPlayer?.LastAppliedDataTris ?? -1;
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public long LastAppliedApproximateVRAMBytes => CachedPlayer?.LastAppliedApproximateVRAMBytes ?? -1;
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public UserData UserData => UserPair.User;
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