fix c+ bullshit
This commit is contained in:
@@ -52,7 +52,7 @@ public sealed class IpcCallerCustomize : IIpcCaller
|
|||||||
if (gameObj is Character c)
|
if (gameObj is Character c)
|
||||||
{
|
{
|
||||||
_logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X"));
|
_logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X"));
|
||||||
_customizePlusRevertCharacter!.InvokeAction(c);
|
_customizePlusRevertCharacter!.InvokeFunc(c);
|
||||||
}
|
}
|
||||||
}).ConfigureAwait(false);
|
}).ConfigureAwait(false);
|
||||||
}
|
}
|
||||||
@@ -69,7 +69,7 @@ public sealed class IpcCallerCustomize : IIpcCaller
|
|||||||
_logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X"));
|
_logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X"));
|
||||||
if (scale.IsNullOrEmpty())
|
if (scale.IsNullOrEmpty())
|
||||||
{
|
{
|
||||||
_customizePlusRevertCharacter!.InvokeAction(c);
|
_customizePlusRevertCharacter!.InvokeFunc(c);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
Reference in New Issue
Block a user