Add GPose Together (#82)

* add api glue

* most of gpose together impl

* more cleanup and impl

* more impl

* minor fixes and chara name abbreviations

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Co-authored-by: Stanley Dimant <root.darkarchon@outlook.com>
This commit is contained in:
rootdarkarchon
2025-01-19 16:19:06 +01:00
committed by GitHub
parent 3d0555e5c6
commit 59bbfcff27
16 changed files with 1354 additions and 23 deletions

View File

@@ -94,7 +94,7 @@ public sealed class IpcCallerBrio : IIpcCaller
var gameObject = await _dalamudUtilService.CreateGameObjectAsync(address).ConfigureAwait(false);
if (gameObject == null) return default;
var data = await _dalamudUtilService.RunOnFrameworkThread(() => _brioGetModelTransform.InvokeFunc(gameObject)).ConfigureAwait(false);
_logger.LogDebug("Getting Transform from Actor {actor}", gameObject.Name.TextValue);
//_logger.LogDebug("Getting Transform from Actor {actor}", gameObject.Name.TextValue);
return new WorldData()
{