fix data pushes to 0 players

This commit is contained in:
Stanley Dimant
2025-03-29 11:49:52 +01:00
parent ed604d9bd6
commit 45373fea20
2 changed files with 13 additions and 7 deletions

View File

@@ -16,7 +16,6 @@ public partial class ApiController
try
{
Logger.LogDebug("Pushing Character data {hash} to {visible}", data.DataHash, string.Join(", ", visibleCharacters.Select(v => v.AliasOrUID)));
await PushCharacterDataInternal(data, [.. visibleCharacters]).ConfigureAwait(false);
}
catch (OperationCanceledException)