remove unncessary sha1 dictionary, use new notification management
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@@ -83,11 +83,11 @@ public partial class ApiController
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switch (messageSeverity)
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{
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case MessageSeverity.Error:
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Mediator.Publish(new NotificationMessage("Warning from " + _serverManager.CurrentServer!.ServerName, message, NotificationType.Error, 7500));
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Mediator.Publish(new NotificationMessage("Warning from " + _serverManager.CurrentServer!.ServerName, message, NotificationType.Error, TimeSpan.FromSeconds(7.5)));
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break;
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case MessageSeverity.Warning:
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Mediator.Publish(new NotificationMessage("Warning from " + _serverManager.CurrentServer!.ServerName, message, NotificationType.Warning, 7500));
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Mediator.Publish(new NotificationMessage("Warning from " + _serverManager.CurrentServer!.ServerName, message, NotificationType.Warning, TimeSpan.FromSeconds(7.5)));
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break;
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case MessageSeverity.Information:
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@@ -96,7 +96,7 @@ public partial class ApiController
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_doNotNotifyOnNextInfo = false;
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break;
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}
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Mediator.Publish(new NotificationMessage("Info from " + _serverManager.CurrentServer!.ServerName, message, NotificationType.Info, 5000));
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Mediator.Publish(new NotificationMessage("Info from " + _serverManager.CurrentServer!.ServerName, message, NotificationType.Info, TimeSpan.FromSeconds(5)));
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break;
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}
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@@ -211,7 +211,7 @@ public sealed partial class ApiController : DisposableMediatorSubscriberBase, IM
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Mediator.Publish(new NotificationMessage("Modified Game Files detected",
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"Mare has detected modified game files in your FFXIV installation. You will be able to connect, but the synchronization functionality might be (partially) broken. " +
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"Exit the game and repair it through XIVLauncher to get rid of this message.",
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Dalamud.Interface.Internal.Notifications.NotificationType.Error));
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Dalamud.Interface.Internal.Notifications.NotificationType.Error, TimeSpan.FromSeconds(15)));
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}
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await LoadIninitialPairs().ConfigureAwait(false);
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@@ -28,7 +28,7 @@ public class ForeverRetryPolicy : IRetryPolicy
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{
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if (!_sentDisconnected)
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{
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_mediator.Publish(new NotificationMessage("Connection lost", "Connection lost to server", NotificationType.Warning, 5000));
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_mediator.Publish(new NotificationMessage("Connection lost", "Connection lost to server", NotificationType.Warning, TimeSpan.FromSeconds(10)));
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_mediator.Publish(new DisconnectedMessage());
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}
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_sentDisconnected = true;
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