halt applying data during performance

This commit is contained in:
rootdarkarchon
2023-12-10 13:27:55 +01:00
parent 7bb0778060
commit 1ae6f4ec54
3 changed files with 26 additions and 26 deletions

View File

@@ -37,7 +37,7 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
private bool _isVisible;
private string _penumbraCollection;
private bool _redrawOnNextApplication = false;
private CombatData? _dataReceivedInCombat;
private CombatData? _dataReceivedInDowntime;
public long LastAppliedDataSize { get; private set; }
public PairHandler(ILogger<PairHandler> logger, OnlineUserIdentDto onlineUser,
@@ -81,18 +81,18 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
_redrawOnNextApplication = true;
}
});
Mediator.Subscribe<CombatEndMessage>(this, (msg) =>
Mediator.Subscribe<CombatOrPerformanceEndMessage>(this, (msg) =>
{
if (IsVisible && _dataReceivedInCombat != null)
if (IsVisible && _dataReceivedInDowntime != null)
{
ApplyCharacterData(_dataReceivedInCombat.ApplicationId,
_dataReceivedInCombat.CharacterData, _dataReceivedInCombat.Forced);
_dataReceivedInCombat = null;
ApplyCharacterData(_dataReceivedInDowntime.ApplicationId,
_dataReceivedInDowntime.CharacterData, _dataReceivedInDowntime.Forced);
_dataReceivedInDowntime = null;
}
});
Mediator.Subscribe<CombatStartMessage>(this, _ =>
Mediator.Subscribe<CombatOrPerformanceStartMessage>(this, _ =>
{
_dataReceivedInCombat = null;
_dataReceivedInDowntime = null;
_downloadCancellationTokenSource = _downloadCancellationTokenSource?.CancelRecreate();
_applicationCancellationTokenSource = _applicationCancellationTokenSource?.CancelRecreate();
});
@@ -122,10 +122,10 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
public void ApplyCharacterData(Guid applicationBase, CharacterData characterData, bool forceApplyCustomization = false)
{
if (_dalamudUtil.IsInCombat)
if (_dalamudUtil.IsInCombatOrPerforming)
{
Logger.LogDebug("[BASE-{appBase}] Received data but player is in combat", applicationBase);
_dataReceivedInCombat = new(applicationBase, characterData, forceApplyCustomization);
Logger.LogDebug("[BASE-{appBase}] Received data but player is in combat or performing", applicationBase);
_dataReceivedInDowntime = new(applicationBase, characterData, forceApplyCustomization);
SetUploading(isUploading: false);
return;
}

View File

@@ -74,7 +74,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
public bool IsLoggedIn { get; private set; }
public bool IsOnFrameworkThread => _framework.IsInFrameworkUpdateThread;
public bool IsZoning => _condition[ConditionFlag.BetweenAreas] || _condition[ConditionFlag.BetweenAreas51];
public bool IsInCombat { get; private set; } = false;
public bool IsInCombatOrPerforming { get; private set; } = false;
public Lazy<Dictionary<ushort, string>> WorldData { get; private set; }
@@ -459,19 +459,19 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.Publish(new GposeEndMessage());
}
if (_condition[ConditionFlag.InCombat] && !IsInCombat)
if ((_condition[ConditionFlag.Performing] || _condition[ConditionFlag.InCombat]) && !IsInCombatOrPerforming)
{
_logger.LogDebug("Combat start");
IsInCombat = true;
Mediator.Publish(new CombatStartMessage());
Mediator.Publish(new HaltScanMessage(nameof(IsInCombat)));
_logger.LogDebug("Combat/Performance start");
IsInCombatOrPerforming = true;
Mediator.Publish(new CombatOrPerformanceStartMessage());
Mediator.Publish(new HaltScanMessage(nameof(IsInCombatOrPerforming)));
}
else if (!_condition[ConditionFlag.InCombat] && IsInCombat)
else if ((!_condition[ConditionFlag.Performing] && !_condition[ConditionFlag.InCombat]) && IsInCombatOrPerforming)
{
_logger.LogDebug("Combat end");
IsInCombat = false;
Mediator.Publish(new CombatEndMessage());
Mediator.Publish(new ResumeScanMessage(nameof(IsInCombat)));
_logger.LogDebug("Combat/Performance end");
IsInCombatOrPerforming = false;
Mediator.Publish(new CombatOrPerformanceEndMessage());
Mediator.Publish(new ResumeScanMessage(nameof(IsInCombatOrPerforming)));
}
if (_condition[ConditionFlag.WatchingCutscene] && !IsInCutscene)
@@ -517,7 +517,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.Publish(new ResumeScanMessage(nameof(ConditionFlag.BetweenAreas)));
}
if (!IsInCombat)
if (!IsInCombatOrPerforming)
Mediator.Publish(new FrameworkUpdateMessage());
if (DateTime.Now < _delayedFrameworkUpdateCheck.AddSeconds(1)) return;
@@ -538,7 +538,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
Mediator.Publish(new DalamudLogoutMessage());
}
if (IsInCombat)
if (IsInCombatOrPerforming)
Mediator.Publish(new FrameworkUpdateMessage());
Mediator.Publish(new DelayedFrameworkUpdateMessage());

View File

@@ -78,8 +78,8 @@ public record OpenPermissionWindow(Pair Pair) : MessageBase;
public record DownloadLimitChangedMessage() : SameThreadMessage;
public record CensusUpdateMessage(byte Gender, byte RaceId, byte TribeId) : MessageBase;
public record TargetPairMessage(Pair Pair) : MessageBase;
public record CombatStartMessage : MessageBase;
public record CombatEndMessage : MessageBase;
public record CombatOrPerformanceStartMessage : MessageBase;
public record CombatOrPerformanceEndMessage : MessageBase;
#pragma warning restore S2094
#pragma warning restore MA0048 // File name must match type name