do not handle blocked/muted characters

This commit is contained in:
Stanley Dimant
2024-10-29 21:38:19 +01:00
parent ff221d8e2c
commit 18ece74c6d
3 changed files with 69 additions and 3 deletions

View File

@@ -0,0 +1,58 @@
using Dalamud.Plugin.Services;
using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.UI.Info;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.Interop;
public unsafe class BlockedCharacterHandler
{
private readonly Dictionary<(ulong, ulong), bool> _blockedCharacterCache = new();
private enum BlockResultType
{
NotBlocked = 1,
BlockedByAccountId = 2,
BlockedByContentId = 3,
}
[Signature("48 83 EC 48 F6 81 ?? ?? ?? ?? ?? 75 ?? 33 C0 48 83 C4 48")]
private readonly GetBlockResultTypeDelegate? _getBlockResultType = null;
private readonly ILogger<BlockedCharacterHandler> _logger;
private unsafe delegate BlockResultType GetBlockResultTypeDelegate(InfoProxyBlacklist* thisPtr, ulong accountId, ulong contentId);
public BlockedCharacterHandler(ILogger<BlockedCharacterHandler> logger, IGameInteropProvider gameInteropProvider)
{
gameInteropProvider.InitializeFromAttributes(this);
_logger = logger;
}
private static ulong GetAccIdFromPlayerPointer(nint ptr)
{
if (ptr == nint.Zero) return 0;
return ((BattleChara*)ptr)->Character.AccountId;
}
private static ulong GetContentIdFromPlayerPointer(nint ptr)
{
if (ptr == nint.Zero) return 0;
return ((BattleChara*)ptr)->Character.ContentId;
}
public bool IsCharacterBlocked(nint ptr)
{
(ulong AccId, ulong ContentId) combined = (GetAccIdFromPlayerPointer(ptr), GetContentIdFromPlayerPointer(ptr));
if (_blockedCharacterCache.TryGetValue(combined, out var isBlocked))
return isBlocked;
if (_getBlockResultType == null)
return _blockedCharacterCache[combined] = false;
var infoProxy = InfoProxyBlacklist.Instance();
var blockStatus = _getBlockResultType(infoProxy, combined.AccId, combined.ContentId);
_logger.LogTrace("CharaPtr {ptr} is BlockStatus: {status}", ptr, blockStatus);
return _blockedCharacterCache[combined] = blockStatus != BlockResultType.NotBlocked;
}
}