idk some cleanup

This commit is contained in:
rootdarkarchon
2024-03-30 01:14:48 +01:00
parent af05de5e3b
commit 004f50123c
2 changed files with 42 additions and 43 deletions

View File

@@ -257,63 +257,62 @@ public class PlayerDataFactory
private async Task VerifyPlayerAnimationBones(Dictionary<string, List<ushort>>? boneIndices, CharacterData previousData, ObjectKind objectKind) private async Task VerifyPlayerAnimationBones(Dictionary<string, List<ushort>>? boneIndices, CharacterData previousData, ObjectKind objectKind)
{ {
if (boneIndices != null) if (boneIndices == null) return;
foreach (var kvp in boneIndices)
{ {
foreach (var kvp in boneIndices) _logger.LogDebug("Found {skellyname} ({idx} bone indices) on player: {bones}", kvp.Key, kvp.Value.Any() ? kvp.Value.Max() : 0, string.Join(',', kvp.Value));
{ }
_logger.LogDebug("Found {skellyname} ({idx} bone indices) on player: {bones}", kvp.Key, kvp.Value.Any() ? kvp.Value.Max() : 0, string.Join(',', kvp.Value));
}
if (boneIndices.All(u => u.Value.Count == 0)) return; if (boneIndices.All(u => u.Value.Count == 0)) return;
int noValidationFailed = 0; int noValidationFailed = 0;
foreach (var file in previousData.FileReplacements[objectKind].Where(f => !f.IsFileSwap && f.GamePaths.First().EndsWith("pap", StringComparison.OrdinalIgnoreCase)).ToList()) foreach (var file in previousData.FileReplacements[objectKind].Where(f => !f.IsFileSwap && f.GamePaths.First().EndsWith("pap", StringComparison.OrdinalIgnoreCase)).ToList())
{
var skeletonIndices = await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetBoneIndicesFromPap(file.Hash)).ConfigureAwait(false);
bool validationFailed = false;
if (skeletonIndices != null)
{ {
var skeletonIndices = await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetBoneIndicesFromPap(file.Hash)).ConfigureAwait(false); // 105 is the maximum vanilla skellington spoopy bone index
bool validationFailed = false; if (skeletonIndices.All(k => k.Value.Max() <= 105))
if (skeletonIndices != null)
{ {
// 105 is the maximum vanilla skellington spoopy bone index _logger.LogTrace("All indices of {path} are <= 105, ignoring", file.ResolvedPath);
if (skeletonIndices.All(k => k.Value.Max() <= 105)) continue;
{
_logger.LogTrace("All indices of {path} are <= 105, ignoring", file.ResolvedPath);
continue;
}
_logger.LogDebug("Verifying bone indices for {path}, found {x} skeletons", file.ResolvedPath, skeletonIndices.Count);
foreach (var boneCount in skeletonIndices.Select(k => k).ToList())
{
if (boneCount.Value.Max() > boneIndices.SelectMany(b => b.Value).Max())
{
_logger.LogWarning("Found more bone indices on the animation {path} skeleton {skl} (max indice {idx}) than on any player related skeleton (max indice {idx2})",
file.ResolvedPath, boneCount.Key, boneCount.Value.Max(), boneIndices.SelectMany(b => b.Value).Max());
validationFailed = true;
break;
}
}
} }
if (validationFailed) _logger.LogDebug("Verifying bone indices for {path}, found {x} skeletons", file.ResolvedPath, skeletonIndices.Count);
foreach (var boneCount in skeletonIndices.Select(k => k).ToList())
{ {
noValidationFailed++; if (boneCount.Value.Max() > boneIndices.SelectMany(b => b.Value).Max())
_logger.LogDebug("Removing {file} from sent file replacements and transient data", file.ResolvedPath);
previousData.FileReplacements[objectKind].Remove(file);
foreach (var gamePath in file.GamePaths)
{ {
_transientResourceManager.RemoveTransientResource(objectKind, gamePath); _logger.LogWarning("Found more bone indices on the animation {path} skeleton {skl} (max indice {idx}) than on any player related skeleton (max indice {idx2})",
file.ResolvedPath, boneCount.Key, boneCount.Value.Max(), boneIndices.SelectMany(b => b.Value).Max());
validationFailed = true;
break;
} }
} }
} }
if (noValidationFailed > 0) if (validationFailed)
{ {
_mareMediator.Publish(new NotificationMessage("Invalid Skeleton Setup", noValidationFailed++;
$"Your client is attempting to send {noValidationFailed} animation files with invalid bone data. Those animation files have been removed from your sent data. " + _logger.LogDebug("Removing {file} from sent file replacements and transient data", file.ResolvedPath);
$"Verify that you are using the correct skeleton for those animation files (Check /xllog for more information).", previousData.FileReplacements[objectKind].Remove(file);
Dalamud.Interface.Internal.Notifications.NotificationType.Warning, TimeSpan.FromSeconds(10))); foreach (var gamePath in file.GamePaths)
{
_transientResourceManager.RemoveTransientResource(objectKind, gamePath);
}
} }
}
if (noValidationFailed > 0)
{
_mareMediator.Publish(new NotificationMessage("Invalid Skeleton Setup",
$"Your client is attempting to send {noValidationFailed} animation files with invalid bone data. Those animation files have been removed from your sent data. " +
$"Verify that you are using the correct skeleton for those animation files (Check /xllog for more information).",
Dalamud.Interface.Internal.Notifications.NotificationType.Warning, TimeSpan.FromSeconds(10)));
} }
} }

View File

@@ -59,7 +59,7 @@ public sealed class XivDataAnalyzer
_logger.LogWarning(ex, "Could not process skeleton data"); _logger.LogWarning(ex, "Could not process skeleton data");
} }
return outputIndices; return (outputIndices.Count != 0 && outputIndices.Values.All(u => u.Count > 0)) ? outputIndices : null;
} }
public unsafe Dictionary<string, List<ushort>>? GetBoneIndicesFromPap(string hash) public unsafe Dictionary<string, List<ushort>>? GetBoneIndicesFromPap(string hash)